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How do you limit the emissive glow in a scene?

ModBlue
polycounter lvl 8
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ModBlue polycounter lvl 8
Whenever I use the emissive effect it will cause the whole scene to glow instead of just the thing that should glow. For example lets say you have a lightsaber since thats something we're all familiar with. You want the blade portion to glow, but not the hilt or the person holding it. The only thing I've discovers thus far to kinda get to it work is to disable the skylight as that will stop everything else from getting the glow, but I need that to properly light the scene.

Got any tips?

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