3D Character Artist with over 10 years of experience delivering the full
process of optimized real-time characters and assets for AAA games, from
high-poly sculpting to texturing. Skilled in both stylized and realistic
character creation, with proven ability to produce production-ready assets that
meet performance and artistic standards. Experienced collaborating with
international studios on titles such as Ready or Not, Deceive Inc.,
and multiple unannounced projects in the U.S. and Europe
I’m available for freelance and contract work;
Chek my Artstation for more images
contact:
artstation.com/victorsantos
victorsantos.art@gmail.com
Linkedin: victorsantos-art/
Replies
Real Time - Presented in Marmoset Toolbag 4.
more imagens in my Artstation
Octane Apex Legends - Real Time
Concept by: Cristina lavinã

This is my last personal model, done in my free time.
Character inspired in the universe of The Last of Us.
Concept Art by: kkaburi
more imagens: artstation.com/victorsantos