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Poles on character's hips

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DustyShinigami polycounter lvl 5

Hi

Wasn't sure where to put this thread, so I hope it's in the right area. It does involve topology and rigging, but no animations.

I had some critique about poles that I ended up including on a character's hips, which I was informed might cause problems. I can easily go back and redo parts of the retop, but I was wondering how having poles in this area might affect the rigging and deformation?

3dsmax_eGsUE0YLPO.png 3dsmax_5NT0JVCQU7.png

Thanks

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