Hi there, Just curious I have seen a lot of models recently showing their wireframe and its equal in quads. For games is that a must. Even if the asset is not meant for animation? Ive been told by others that its about capturing the silhouette for baking purposes and not actually the size of the quads. Also you are able to have tris in certain areas as long as they are small? Just wondering if I can have people's opinions on this? It seems to differ from people I talk to.
Thank you :)