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3Dsmax subdivide type modifier in Blender?

polycounter lvl 10
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melviso polycounter lvl 10

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  • melviso
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    melviso polycounter lvl 10
    Has this been implemented in blender yet, the advantage of this modifier in 3dsmax is that it tessellates the mesh suface uniformly, kinda like dynotopo but it does it all over the surface, very useful with objects that are not just flat planes for displacement maps.
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