Hi! I'm a 3D Environment & Prop artist with a love for cute stuff and foliage!
Here's some of my recent 3D sketches and studies. Feedback is very much welcome!
This was a quick lil sketch after not having done 3D for some time 

 Inspired by the Radlad character from Ooblets. Approached the idea of a humanized radish in my own way.
For
 a game design class we were asked to research a topic out of our 
comfort zone. We chose the topic of the wood mouse. They love to eat 
different kinds of nuts and seeds - leaving those characteristic holes 
in hazelnuts 

Last but not least here is a study of melissa/ bee balm. This was my first time trying out the foliage workflow by Patrick Gladys. I feel like the end result turned out too noisy, but overall I learned a bunch from this!
Here is a look at the lowpoly. I put a lot of upward facing parts as the player will be mainly looking at it from above 

And here's a look at the highpoly stems in Blender.
Thank you for looking!
 
                    
                 
            
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