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UE4 tiling textures with painter masks

KirilZangagolev
polycounter lvl 2
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KirilZangagolev polycounter lvl 2
I am doing this boat with a master material where you use tiling textures and export masks from substance painter to separate them and make the object unique. But the boat is 12x5m and the painter mask on the unique uv set gets blurry at 2k and in the images its enlarged to 4k. How do I have the mask higher res without exporting it at 8k

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