I've been assigned a task to create a generic human NPC.
And here's my initial attempt (actually the second)....
Now, please ignore the arms being too long, the feet being too small and the loins lacking volume.
What I'm interested in is the overall proportions of the structure.
I had issues with the head, so I decided to start from understanding the proportions and placement of each landmark
Once done with the head I referred to this scheme for the proportions of the rest of the body...
According to this, my model has nearly perfect proportions (except for arms and feet, of course!).
Nearly everywhere I looked I found a similar subdivision.
But my head is clearly too small!!
What am I getting wrong?
What are my eyes missing?
Any other, more correct reference I should look at to understand the distribution and proportions of landmarks in the human body?
*Bible*, when it comes to sculpting the human anatomy?