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Clinder Sides - Gaming

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jayantbhatt007 polycounter lvl 5
Hi guys how many sided cylinder do you use for gaming. ( Like poly )

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  • .Wiki
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    .Wiki polycounter lvl 8
    Five!

    No it really depends on the object. For a closeup of a gun barrel you would use more sides then for the pillars of a fence.

    General rule of thumb is, if a player can get really close to a object and its a hero-object then add more polygons to it.
  • ant1fact
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    ant1fact polycounter lvl 9
    There is no hard rule. The minimum amount that looks good for the art style or the technical constraints of the game.

    Example #1: The trees are 6-sided cylinders.

    Example #2: The valence count of the cylindrical parts is exactly as high as it needs to be in order to eliminate a jagged look in the silhouette at the closest distance you will look at the object.


    *** All images from Google Images, I take no credit for any of the above works. ***
  • jayantbhatt007
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    jayantbhatt007 polycounter lvl 5
    Even if it is a hero prop , generally I use 16 sided cylinder I think its wrong. If I'm working on a game asset my main purpose should get a clean bake without any  jaggey  edges. It 's all about situation or game style.
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