Finished Work:
Original Post:
I found this captivating
concept art by Tom Schreurs and instantly wanted to recreate it in UE4. I feel like the concept captures this idea where Earth has become overpopulated, and people are sheltering in space habitats. Somewhat similar to the film Elysium.
My goal is to improve my lighting setup and material creation in UE4. I'll be posting more updates in the next couple of days and share with you the stuff I'll learn along the way.
Replies
Theres a few things i think could be improved upon over the concept art itself that got me wondering if you are going to keep the metal materials close to the concept or add a bit of variation to the materials as the concept in my opinion could do with a bit variation between metal materials or maybe even different colour painted surfaces. Also the concept looks quite surreal as the room appears to be just a metal box even more sterile than than most sci fi bunk rooms. Even the floor looks to be the same steel type metal as the floor which doesn't give the room a very lived in feel. If the floor is going to be that kind of metal then perhaps experiment with putting a rug down might add some colour to the piece so that the overall colour doesn't blend into one another.
Eitherway technically its looking good keep it up.