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How to create a clean looking texture? Link for example

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  • Veezen
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    Veezen polycounter lvl 11
    Things that you should learn to achieve good results is:
    - PBR, which helps you understand what values can be used for specific type of materials like plastic, metal, or wood,
    http://wiki.polycount.com/wiki/PBR
    - Lighting is also pretty much important. A lot of people use too much of light objects which often flatten overall image and destroy readability  of materials
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