I've started this project several months ago, but it only picked up pace in the last two. Now the end of the high poly part is getting closer and I thought I might put iit up here.
A bit of the process has been put up here ->
https://www.artstation.com/biomag/blog The hair is done with planes, but the buzz cut is still geo that needs to be baked and cleaned up. The cyber arm still needs some finishing touches, but once the hard surface legs and fingers are done I can finally move on to low poly and deciding what props I want to add.
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Yeah, I can totally understand that. It took me a while to get used to this cut for the pants, but I wanted to see if I can get Demobaza's crazy patterns done in MD and make them work out for a character
In any case I really appreciate the kind words