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Way to pose Daz in 3ds Max?

CommonOne
polycounter lvl 8
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CommonOne polycounter lvl 8
Hi all,

New to using figures in my renders so got a few questions.

Currently I'm using Daz, posing then exporting to 3DS Max ... pose not quite right so back to Daz, re-export with pose adjustments ... repeated many times. I eventually get it right but geez! So is there a better workflow - or better yet is there a way to pose in Max? The thing is I'm trying to adapt the poses to fit particular vehicle environment - hands just right on controls, etc.... takes a lot of pose/export/import time.

Would appreciate suggestions for a better solution. Maybe there is a better source of figures, pre-rigged for Max?

Thanks!

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