Try to imagine where the skull sits inside the volume. Currently these forms have very little solid structure. Perhaps on your next model start with just a skull and build from it.
to me it seems like your anatomy is whats throwing me off the most, one thing you can do to help is bring in the ecroche model that zbrush ships with, and put it in your scene, use that as ref to match your forms
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Perhaps on your next model start with just a skull and build from it.