Hey there ! I'm a
junior level artist at Ubisoft and I'm working on a personal scene to improve and try new workflows. I could use an outside view on my project to make it better ! I'll post here the WIP

Here's the base concept art from
Igor Piwowarczyk :

And here's the current state of my scene :

PS : i'm streaming the creation of the scene some times here
Replies
the only thing right now I feel is those wrinkles. Those are really big. look at the concept as those are very subtle and have some variation.
Subtle them down or someone might stumble and fall.
I still got a few props to make and we'll be good