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How do correct this material Unreal Engine 4/ Substance Designer

Batou
polycounter lvl 4
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Batou polycounter lvl 4
Hi, I'm trying to export this material from Substance Designer into Unreal 4 but when I set it up it looks completely different, even ignoring the height maps which I'm not using below the colors, reflection values etc just seem too different. Any way to correct this? Thanks in advance.

https://s14.postimg.cc/48668s2gh/material_comparison.png

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