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Update UV's in UV editor?

jubjubjedi
null
Just started learning Maya and came across this problem.  Basically, I update my surface mesh so I can have better resolution during baking in Substance Painter.  However, I have no idea how to apply these updates to the UV's I already made.  How would I go about doing this?  Do I need to throw away the old UV's and redo the process, and if so, how do I delete the old UV's?

Replies

  • oglu
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    oglu polycount lvl 666
    just reproject and unfold what you need... 
    select faces... do a projection form camera and unfold... 

    or do you have a second mesh with clean uvs..?
    in that case use transfer attributes to transfer the uvs over...
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