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Sketchbook: Anton Babitskiy-Demont

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Hey!
First of all thanks to Polycount for this forum space.

My name is Anton and i'm character artist, but i'm also interested in other aspects of 3d production and gamedev, that's why sometimes I make enviroment in UE4 x)

Well... I start with my latest artwork, it's  some studies of head anatomy and practice of creation human face from photo. I still learning and will continue to learn all my life. Critic and opinions are welcome c: 
Here I made a sculpt and polypaint of the man head in ZBrush, render in Keyshot and some tweaks in Photoshop.


Keyshot render

Sculpt

Polypaint

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