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Substance Painter: High to Low poly workflow - question

Zocky
greentooth
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Zocky greentooth
Hello peeps! How's your day?

Anyhow, i've been thinking about something. When baking high to low poly model in Substance Painter....is it possible, when you are loading high poly model, to bring ,say, it's own  albedo (and normal map) with it, which you would like to be baked onto the low poly mesh?


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