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Character modelling - posing practices

HashBrownHamish
polycounter lvl 5
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HashBrownHamish polycounter lvl 5
Hey so I'm currently modeling a character and I'm a bit stuck because I don't know how to approach posing him. He is wearing a long robe sort of thing and should have his hand on the head of another (smaller) character. Should I model out everything in T-Pose and then rig him to the pose I want? Is this standard practice?
I feel like whatever the case i might need to model and texture the cloth after once i used Marvelous designer or something similar to get nice folds from the pose

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  • oglu
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    oglu polycount lvl 666
    just import the pose as alembic animation... marvelous does import the animation and you get the cloth simmed for the new pose..

    the uvs wont change... it doesnt matter if you use the Tpose or the animPose...
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