Hey Everyone,
I have posted a few times in level up and 10k so im sorry if you have seen duplicates, just trying to get as much feedback as possible so when i finially upload it onto my portfolio it will be the best piece ive done so far
the link to the marmoset viewer is below, essentially i havent added any PBR materials, so its basic shaders so it shows the layout and composition of the scene mainly, if anyone has any feedback at all though i would be extremely grateful
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
i was also thinking of adding a backpack and clothes pile in the corner of the room but not sure if it would make the room overcrowded, what do you think?
https://www.artstation.com/artwork/xyRJ1
Replies
It has to answer the question "what happened here?"
I don't think your idea of adding some things to the scene would make it overcrowded, if you feel something might look good try it!
yeah im going to try add a few more items to add to a story and maybe some footprints in the textures.
someone also said to maybe remove the front walls so that you can see in easier, would you also agree that would help (rather than having 4 walls)
Thanks again for the feedback, hopefully i can crack on and finish this piece and give it a better story feel
Looking forward to see the more!
looks a bit better i think
the book shelf is my favorite, because the lighting etc. With the walls and most things architectural are you creating a tiling material, or sculpting the whole wall and baking from that?
good stuff!
Hey Bandit, yeah i see what you mean, like more variation? for some reason when i inverted the roughness in marmoset the outside of the walls became shiny and the inside not so much, unless its the lighting.
Yeah i just started this project with little to no knowledge of how to make an environment so i sculpted the wall as one piece in zbrush and then retopologized and baked ... whereas i think i would make use of substance designer a bit more now to create some tileable stuff ...would be faster anyway! aha
Thanks again
I would for sure try your hand at both sculpting tiling materials and then designer for sure.
the substance apps are fun for sure