Good evening Polycount,
I have worked the last couple of days on an ornamental pillar and want to share the "final" screenshots here on Polycount with the hope someone can give me some feedback and tips on rendering/presentation of this model and also in general. I am not really happy with the current render and I am not sure what I could improve.
I used ZBrush, 3Ds Max, Substance Painter 2, Substance Designer 6 and Marmoset Toolbag 3.
Day render

Night render

Wireframe render

Thanks in advance! :-)
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