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(VR) UE4 Millennium Falcon Interior

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Matt_Billeci polycounter lvl 7
Hey everyone, I am currently working on the interior of the Millennium Falcon. My goal is to take my VR production experience and apply it to the Falcon. I want to have the player be able to experience a couple different rooms within the Falcon: the cockpit, the gunnery stations and the main hold. I'm going to start by focusing on the main hold and branching out from there. Any C&C during the course of this would be appreciated! 


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