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Maya LT, using "reduce" feature on already rigged+animated model.

mlfarrell
polycounter lvl 10
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mlfarrell polycounter lvl 10
So I've done this, (reduce by 50%) and the result looks okay.  But maya simply will not apply the damn "attribute" permanently.  I want to permanently reduce the poly count.  If I leave it as an attribute and then go to the game exporter to go to FBX, the resulting file+animation is completely broken.

How can I do this?  Can I even do this?

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