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Answered: Bridge - able to change asset import settings?

polycounter lvl 17
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Shiv polycounter lvl 17


This is the current import settings we are getting for a new asset.
Is there anyway to add / change the types of texture being imported? 
For example, AO and Metalness are currently missing from the list. It would also be awesome to be able to setup a "Mask" material that uses our standard mask rgb setup. 

This wouldn't be an issue but the program renames files so deciphering what each texture is if it wasnt put in the correct slot is a pain.

Loving the tagging and sorting it is giving me tho :D , I have used it for the scans heavily and the network functionality is amazing.

Thanks for your help.

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