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My own 3ds max question to ask

Wolfer
polycounter lvl 7
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Wolfer polycounter lvl 7
Hi there so I have some experience with 3ds max but i have more things I want to learn so I have a few of my own questions.  First there is using subdivision. Thats where it involves using the subdivision surface and involves using nurms subdivision am I correct. Second is it wise to use that a lot or just to bump things up a notch as I notice it does add more poly that is necessary. Want to make sure I understand what it means to use subdivision.  Also my next question is baking, that means to take the model that have detail and make it into a texture. This is a way to add a detail in to help cut down polygon and use a low poly am I right.

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