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Zbrush UV master mirrored Uvs problem need help

polycounter lvl 11
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Eleszar1 polycounter lvl 11
its been sometime trying to solve this, 
Okay  lets say i have  an eye with its UVs,  when i duplicate  the eye and then i do  mirror the eye at the deformation selection, now the duplicated mirrored eye doesnt have the same uvs with the first eye, the textures doesnt apply the same on the duplicated eye what am i doing wrong?

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