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Answered: UE4 Megascan asset not taking textures.

polycounter lvl 4
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wonkza polycounter lvl 4
I'm not a pro in UE4 but I still know how to make basic shader, and I did so with my 100% created asset with zero issues.
I now downloaded some rock and tree from megascan using the Unreal exported from bridge, but when I apply the albedo to the shader the model is brown...  I really don't understand why.


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