Home Technical Talk

Legality on creating work for portfolio based on already existing IPs

[Deleted User]
polycounter lvl 2
Offline / Send Message
Pinned
[Deleted User] polycounter lvl 2
Hello, was wondering if anyone has experience or has the knowledge on if it's generally ok to create work based off of an already existing IP. Say for instance I wanted to do a remaster of a level from a really old game and use that in my portfolio. Would that be accepted so long as I'm not selling it or distributing it, etc?

Replies

  • Brian "Panda" Choi
    Options
    Offline / Send Message
    Brian "Panda" Choi high dynamic range
    It is generally legal.  To be double safe, just make sure you mention it's fan art, or a personal redo of an existing piece of work.

    Existing artists have done similar things, like fan art of comic book caharacters.  As long as it's derivative, you're fine.
  • Jonas Ronnegard
    Options
    Offline / Send Message
    Jonas Ronnegard polycount sponsor
    in legal terms the copyright holder probably has the right to do what ever he wants to you, but yeah as long as you are not making money of it or using it for pr for something that will make money you should be fine.

    also creating something based on anothers IP then giving it away for free and competing with the copyright holders product usually gets hit hard.
  • Biomag
    Options
    Offline / Send Message
    Biomag sublime tool
    No its not legal. Again people confuse things that people get away with, with things that are actually allowed.

    Basically these are the things to keep in mind:
    - You are not allowed to distribute anything that isn't your own. Any kind of re-work, change, re-interpretation, or whatever thing you do with it still needs the consense of anyone who has the copyrights/distribution rights. (But neither he/she would be allowed to use your piece without your consent).

    - You are allowed to create copies for private usage - again in whatever form you want. So if you do a painting based on a song, you can, same if you re-enact Lord of the Rings in your backyard - woohoo! Go for it! The key words here are 'private usage'! This means you are doing it for yourself! Not your friends, not your potential collegues, not for the hot chick you want to impress. As soon as it excedes whatever the court sees as 'private space' your are distributing it and thus infringing copyrights. For example playing a song at a wedding - is a performance that isn't private - calling your friends to watch a movie at your appartment - if you know them all REALLY REALLY well, then maaayybe private, but rather not (yeah, depends on the judge and his mood...).



    That's all you need to know. Except people are doing fan art and getting away with it. I know. Still they are most of the time are infringing copyrights (only few will be really asking for permissions before doing it and having something to show for). So how is it possible?
    Answer is simple - with 2 possible reasons:

    - They have not been caught. Really. Like any other crime - without anyone sueing there is no judge and judgement. Still it is technically not legal.

    - The copyright owner doesn't care or even encourages fan art for different reasons - free marketing or a chance to let people practice art they later can recruit. In this cases there is a consent though not directly given to anyone in specific. Here you have most fan art. But still - if the owner says 'No! Take that thing down and you are not allowed to reproduce it or show it to anyone (except for private usage)' you have to abide, meaning showing it even as a part of your portfolio is an infringement.



    To sum it up:
    I guess in most cases if you are putting in just in your portfolio and not selling it, the IP-owner will be OK with it and if he noticies it and doesn't protest after a while you are even allowed to keep using it in your portfolio. Also copyright cases can be very expensive and not worth the trouble, so maybe the IP-owner simply doesn't care. But if he/she does, you better not protest and be as cooperative as you can to not end up with a large bill that you need to pay their lawyers.

  • m4dcow
    Options
    Offline / Send Message
    m4dcow interpolator
    Biomag said:
    - You are not allowed to distribute anything that isn't your own. Any kind of re-work, change, re-interpretation, or whatever thing you do with it still needs the consense of anyone who has the copyrights/distribution rights. (But neither he/she would be allowed to use your piece without your consent).

    No, as it goes for portfolio work, it is pretty well protected under fair use, specifically education, scholarship and research. 
  • Biomag
    Options
    Offline / Send Message
    Biomag sublime tool
    Education, scholarship and research won't apply to portfolio work (except maybe for students who use their stuff to apply for the first jobs?). So only 'fair use' can be the case. As far as I've seen now there is the opinion for 'own' work that you no longer hold the rights for, to be shown (so something you did as part of your job and later display it in your portfolio). For things you never had any copyrights in the first place it would be questionable. Also keep in mind I is a case law situation - depending on several factors in each individual case. And finally even if the US law considers it fair use, this doesn't have to apply in any other country - and things on the internet might easily infringe copyrights all over the place (it's been too many years seens I've learned the international contracts and they might have changed meanwhile, so there might be some common ground how to handle it).

    Yet again - in most cases it won't be an issue, especially if you say it is fan art since it will be seen as marketing for the company, while sueing fans will quickly gain you a bad reputation (see Gamesworkshop and their relationship with fans, no matter how justified the legal actions were). It would be still bad advice and risky to hold on to the fair use argument if a company reaches out to you.
  • leilei
    Options
    Offline / Send Message
    leilei polycounter lvl 14
    Depending on franchise popularity, creating portfolio fan art also carries the potential baggage of annoying fandom communication of wanting the model for their game/mod/addon for gm/sfm/sfmporn/ssb/tes/fallout/xnalara/unity/mmd where there's a chain of credit displacement, 3d marketplace theivery and/or worse (i've experienced harassment first hand for not giving a crappy fan model to a teenage "#1 modder", this magnitude could be worse if it is higher quality asset for a professional portfolio where real identity is tied)
  • fdfxd2
    Options
    Offline / Send Message
    fdfxd2 interpolator
    Sure it's not legal..
    but how about this

    Taking down a free fan artwork or free fan game (or sometimes paid ones) gets the company a lot of negative publicity,

    So the company has to evaluate whether the gain of taking down the artwork(to some very um.. special companies  fan art "devalues" the brand) is worth the PR Nightmare it has to deal with
  • Brian "Panda" Choi
    Options
    Offline / Send Message
    Brian "Panda" Choi high dynamic range
    @Biomag
     
    Thank you for the longer post!  That one's most likely more precise.
  • AtticusMars
    Options
    Offline / Send Message
    AtticusMars greentooth
    Seems to be some dispute at the Law Offices of Polycount...
  • Two Listen
    Options
    Offline / Send Message
    Two Listen polycount sponsor
    The short answer is:

    Putting pictures of created fan art in your portfolio is generally accepted in the art community and most recruiters/art or team leads/fellow artists who might be looking at your portfolio aren't going to give a shit because they don't own the IP anyway.  That being said, you should be prepared to take down anything in your portfolio you don't own outright (IP rights included) if the IP/license holder happens to notice and wants you to remove the content.

    Shorter answer:

    Do what you want, just be prepared to take it down if it causes a fuss - unlikely though that may be.
  • ZacD
    Options
    Online / Send Message
    ZacD ngon master
    On top of this, I strongly suggest not making your portfolio fan art of one developer/publisher.

    A. Getting a take down notice would kill your entire portfolio

    B. Other developers might be hesitant to hire you because it looks like your dream job is at that other developer.

    C. Even if you apply at that developer/publisher, it shows a lack of diversity, they might be going in another direction in a future project, and it may come off as creepy or desperate, or unoriginal. 
  • Meloncov
    Options
    Offline / Send Message
    Meloncov greentooth
    Fair use laws are both complicated and ambiguous. Even a copyright lawyer won't always be able to tell you if a particular piece is or isn't protected under fair use (Stanford University's page on fair use says "The only way to get a definitive answer on whether a particular use is a fair use is to have it resolved in federal court").  As a practical matter, though, you do not have the resources for a court battle against a major media company. If they tell you to take a piece of fan art down, you're going to have to, whether or not you could theoretically make a strong fair use argument. On the other hand, being told to take a piece down is the worse thing that's gonna happen; unless you're selling merchandise, there's basically no chance of having a lawsuit filed against you as long as you follow any Cease and Desist orders.
Sign In or Register to comment.