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Problem with baking AO, black artifacts, mental ray.

logosm
polycounter lvl 9
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logosm polycounter lvl 9
Hello!

I set up low poly model and high. Baked using cage and scanline perfect normal map. When I'm trying to bake ao form high to low using mental ray I'm getting weird artifacts which are black on final map. There is no overlapping no inverted polygons. I don't know what to do, other methods also giving same result. 



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