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zbrush - sculpt over 3d meshes -

hi all!
i'm a newbie of Lightwave 3d and Zbrush.
i've created a mesh and i've imported it to Zbrush, i've make the subdivisions but at the moment of sculpt (maybe for the confused work of modeling) i loose some details.
after a little research, i've found the "dynamesh" method to re-ensemble the geometry, but as you can see from the images, the door panel become more "flat", why? :cold_sweat:

thanks to all and sry for my english :wink:


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