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VR content creation question: Forest from scratch: Model, Unwrap, texture WITHOUT paint effects

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Hi everyone, I'm a complete beginner in Maya trying to find a good tutorial on modeling forest assets. I've torn google apart trying to find a set-by-step from scratch. I can't use fancy paintfx tools because they end up way too high poly for import into Unity for VR gaming. I'm getting to the point where I'd pay someone by the hour to help me get started and understand this process. Any advice you have would be greatly, greatly appreciated!!!

Cheers,
Gabe 

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