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UE4 VFX - Conjuring the Destroyer

Jimster092
polycounter lvl 4
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Jimster092 polycounter lvl 4
Hey guys! I concepted an effect that I plan to create in Unreal Engine 4. This effect involved an abandoned platform (probably found on an isolated chasm), which has the ability to summon a dragon/dragon ability. Once activated, the platform will beat 3 times. Right before the third beat, energy will be drawn towards the center, releasing a beam from the center. At the peak of the beam, a dragon-like figure will burst outwards, completing the summon. The aftermath will be a broken platform, with a gaping whole that no one will dare look into.

The one thing that will be a big challenge for me will be the smokey figure. I'm planning to model a dragon's head, neck and wings in order to emit smoke and fire from it within FumeFX.

Feedback and critiques will always be welcome. Wish me luck!

RfZE9WM.jpg

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