Home Unreal Engine
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Clipping on water shader in UE4

Hello Polycounters, I see your advice.

I'm on my FMP for my university degree and I am doing a massive environment but the water shader that I created has clipping on the bottom of the screen (see embedded image) so that you dont get the distortion of the normal map affecting and can see straight through it. I was wondering if anyone had a solution or the same sort of problem? Much appreciated :3

Replies

Sign In or Register to comment.