Hello everyone, here is my second Unreal Engine project. I have recreated the Cerebro environment from the X-Men film franchise. The project took a few months to work on, and it taught me a lot about texturing and normal mapping. I did all of the modeling in Maya, textured it in Photoshop, and assembled, lit and rendered it in Unreal Engine 4. Give the video a watch if you are interested, and thank you if you do. Any comments or creative critique is welcome.