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Smart Normals - What's that?

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yk89031 polycounter lvl 3
So I just watched a webinar by Forrest Stephan, CG Supervisor at Cloud Imperium Games (Star Citizen). At some point he talked about how they cannot fake detail with normals anymore and that they use something called "smart normals". I didn't hear about this approach yet and google didn't help much. Can anyone share a good source of information about these?



Here is the video: http://www.gameartinstitute.com/store/Ly2FjYFT
Smart normals talk is at 30:25

Thank you!

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