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3ds Max Low-Poly Triangulation tool

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8bitboy triangle
I've been using retopology in Max for quite a while and would enjoy a better solution to cut the task of making a rock in half. I've tried Mesh Lab but whenever I use the quadratic edge collapse filter I can not export the OBJ. So I am stuck right now, using traditional methods of modeling. :( I would appreciate any feedback or input regarding software or plugins I can use to fix this problem.

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