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How and where to study shaders easy, fast and efficient?

polycounter lvl 6
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D4N005H polycounter lvl 6
Recently, I've started making a game and I need to implement advanced shader effects to it like advanced screen space effects (like the exact water drops effects that are used in the DriveClub video game) or the effects that makes games look AAA and realistic also I want to know how to use them as calculators Nowadays some engineers use shaders to calculate massive complex simulations , Therefore I'd like to learn writing Shaders. I know C#* and the game engine I use is Unity3D.

* I know php, C++ and JavaScript languages a little,too - I said it in case if those make learning Shaders easier.

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