Tire treads on Terrain

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defragger greentooth

I need your help!
Does anyone know how to make good tire treads on terrain like on the pictures below. They don´t need to be dynamic. I would like to build some directly into the terrain on soft muddy areas.
I´m using a polygon hand-modeled Terrain and a Splashmap for texturing. But i suppose the tire treads are not done via splashmap. Otherwise they would only go in a straight line because textures on the splash cannot be rotated.

Maybe a decal texture? But how can that be reused on different spots?

Please let me know how it is done, or if you have any ideas! That would be amazing! :\




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