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[ROYALTY] "A Star Falls" - Pandagon Studios Inc.

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About us:

Pandagon Studios Inc. is a small dedicated indie dev team consisting of 7 employees. Due to their passion for video games and game development, these employees are working on the studio’s first title code-named A Star Falls. From the beginning our mission was to make the most of design and functionality, to give players of our games the best experience possible.

About the game:

A Star Falls is set in Atlanta Georgia. It is a first person sci-fi horror game that focuses on stealth, puzzle solving and melee style combat.

Backstory

A meteor has fallen and the city is now in complete chaos. You play as Johnathan Albright, who has just woken from a coma in the hospital. John has no clue what has happened, only possessing the desperate need to find his daughter. Players will be tasked with guiding Jonathan through the horrifying city, surviving whatever that crosses his path, not knowing what lurks around the corner or if the people you meet are friend or foe. Hidden messages and files will offer clues fleshing out events that have unfolded around you, and background on the corpses littered around the city.

Development

The game is in the currently nearing the end of the prototype phase of development. We already have most of the game mechanics ironed out, but still in need of testers to receive feedback.

A Star falls is being developed first on PC but depending on funding, either through Kickstarter or by way of a publisher, we would like to distribute the game digitally on other platforms. Our main focus right now is to develop a demo that will show off the majority of the game’s design before we begin the crowdfunding phase.

Compensation:

All positions will be royalty based, everyone will make a cut of the game sales. This can be discussed, outlined and drafted up if you so desire and a contract must be signed before joining the studio.


Dev Team:

Zachary Bracker: President/ Game Director
Years of experience: 6

Daniel Beaty - Vice President/ Lead Level Designer
​Years of experience: 4

Tim Clague - Game Writer
Years of experience: 15

Matthew Gillmeister - Character Artist
Years of experience: 5

Laura Stuart – Lead Concept Artist
Years of experience: 8

Jaime Marcello - Sound Designer/ Composer
Years of experience: 4

Joshua England - Jr. 3d Artist
Years of experience: 5

Jennifer Green - 3D Environment Artist
​Years of experience: 3

WIP Portfolio:
https://forums.unrealengine.com/show...on-Studios-Inc

Studio Website:
http://www.pandagonstudios.net

Open positions:
[1x] Blueprint/ C++ Programmer
[1x] 3d Artist
[1x] Shader and Texture Artist


We are always looking for talent so if you got the skills and talent we would love to hear from you. To learn more about the positions and apply please view our jobs page on our website, http://www.pandagonstudios.net.

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