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Help MELscript - component editing

greentooth
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WaYWO greentooth
Hi,
my question is how would you move a shell of components at a given position in world space coordinates? And how to change the pivot point of selected component by Mel ? every commands I have tried has been ignored by maya but are actually valid. Is there a work around for that? When moving components in relative(-r) it works of course...

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  • Bartalon
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    Bartalon polycounter lvl 12
    manipPivot -p repositions the gizmo of your component selection in world space.
    xform -ws -piv repositions the gizmo of your object selection in world space.

    I don't think there's a way to move a shell selection to world space with a single command that also retains component spacing.
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