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Good dirt on ZBrush?

armagon
polycounter lvl 11
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armagon polycounter lvl 11
Do you guys use a specific brush for dirt when modelling tilling textures in ZBrush? Or do you prefer to use a base texture and displace from it? I'm trying to achieve something like this: https://dl.dropboxusercontent.com/u/1482056/zbrush_texture_a_001.jpg

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