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Portfolio feedback DiederikV

polycounter lvl 4
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DiederikV polycounter lvl 4
Alright everybody, I know I'm not as good as i'd like to be yet and I'd really like to get some critique to get better.
Wether it is about the website, de layout, de individual pieces or just something on a side node i'd like to hear all of it.

http://www.diederikv.com/

I know the "resume" and "About" page aren't working yet but I haven't gotten around to that yet, I'd also like to add some text to the pages to tell a bit about the project or what my roll was in the team.

And this biggest question of all "Would you hire me"?


Thank you all in advance for helping me out. :)

Replies

  • vaxx
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    vaxx polycounter lvl 5
    Really like your layout, and the hovering over for wireframes. Work is solid too.

    How did you build it? (I'm trying to get mine together too :P )

    I'd hire you, your work shows that you have a great eye, and even if you aren't hitting your personal goals, that will definitely develop over time. I really like your style.
  • DiederikV
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    DiederikV polycounter lvl 4
    @Vaxx
    Thanks :)

    I'll try to explain how I did it here:
    This is the code I used for most images (the ones with a hover effect but without a lightbox setup)
    <div class="content_105"><img src="images/robot/wire_01.png" width="1000" height="500" onmouseover="this.src='images/robot/wire_02.png'" onmouseout= "this.src='images/robot/wire_01.png'" /></div>

    For the hover effect you will need to change your basic
    " <img src="images/folder/exampleimage.png" width="1080" height="1920" /> "

    to
    <img src="images/folder/exampleimage_hover_off.png" width="1090" height="1920" onmouseover="this.src='images/folder/exampleimage_hover_on.png'" onmouseout= "this.src='images/folder/exampleimage_hover_off.png'" />

    The first image will be the image that will be visible when you haven't interacted with it yet, the second image is what will pop up when you "hover" on it with your mouse and the third image is what it will turn to when the mouse leaves the image.

    For use with the lightbox I used the same thing but with the lightbox script added to it

    <div class="content_53"><a href="images/robot/image_big.png" data-lightbox="image-1" data-title="Robot render in Maya"><img src="images/robot/image_small.png" width="500" height="300" onmouseover="this.src='images/robot/image_small2.png'" onmouseout= "this.src='images/robot/image_small.png'" /></a></div>

    Not sure if there is a "Spoilers" thingy here so for now it'll have to do with "Quote" :P

    I hope this helps a bit.
  • kanga
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    kanga quad damage
    Yeah it looks really good on my mobile (samsung note 3) The text size is perfect and the images are colorful and dynamic. The site text looks too big when it is on my comp browser and on the phone there is this funky button graphic for closing the images. Should just close without any extra buttons.

    Well done man!
  • DiederikV
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    DiederikV polycounter lvl 4
    @Kanga

    Cool thx, Hadn't even checked on my phone yet. I'll see what I can do about the button graphic. What exactly do you mean with that the text looks too big?
  • kanga
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    kanga quad damage
    Portfolio, Resume and About are too big on the computer version. So I guess the site is not responsive then? Even so you should check it out on a reasonable phone, it looks ace!
  • DiederikV
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    DiederikV polycounter lvl 4
    @Kanga Weird because aside from you I haven't heard anything about the text being the wrong size. Could you maybe make a printscreen so I know whats up?
  • kanga
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    kanga quad damage
    Sure

    I made my comments before I realized that your site is not responsive. For myself the text size and heading look clumsy on my main monitor but good on my mobile. The image is half size btw.

    Cheers
  • gunsrlove
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    I really like the layout. If i was a busy Art Director, I would just go to your website and and it will be very very easy for me to see what i need and to navigate around quickly, saving me time. Definitely really good layout, and the work is good too.

    My only critique pretty much is to perhaps make the letters stand out a bit more from the background to make them more noticeable.
  • pangaea
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    pangaea polycounter lvl 5
    Silly question, but if you are a 3D generalist, then don't you need to be able to do some environment?
  • DiederikV
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    DiederikV polycounter lvl 4
    @Kanga thats the way it's supposed to look so I'm not sure how to go from here because I don't want it to look clumsy. :p

    @Gunsrlove Thanks, I will take a look at it.

    @Pangaea You are right and I hope to be adding some environments some time soon, Might just change it to "3D artist" though.
  • tahakitan
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    tahakitan polycounter lvl 9
    your portfolio looks more like a character/vehicle artist portfolio. cool stuff though.
  • kanga
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    kanga quad damage
    Yeah I said it was just my opinion, Like about 10 times :)
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