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Merging large meshes

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rosu.kristof polycounter lvl 4
What is the best way to do a boolean union on dense meshes (~10 million polys in total)? I have a sculpt that is made of separate, open pieces and I want to merge them with each other and some primitives so the whole mesh becomes closed and a single piece for retopology and more sculpting.

Thanks!
Krist

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