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UDK meshes disappear in viewport

So I looked into at least 3 forums on this issue but I could not find a solution or a problem that is similar to mine. All I could find is meshes disappear during play mode.

So I import my meshes from 3ds Max as fbx, everything works fine and the meshes are there and then I change viewport and then BOOM, all of my imported meshes disappeared. They are saved as a package and they are still imported, I could select them for a while (while being invisible, only the cursor indicated that there is a mesh) and now I can't even select them they totally disappeared. I updated my driver but the problem still remains. Anyone could help or had a similar issue before?

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