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Bioshock Homage

polycounter lvl 8
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gametime polycounter lvl 8
I recreated the opening scene of the first Bioshock game in CryEngine 3.5.8.
Its central part is the Lighthouse, which is rather an entrance to a world under sea. Keeping in style with Rapture, the Lighthouse has intriguing elements of Art Deco.

I loved working on this project, because it forced me to push myself further, having to learn Zbrush for the sculptures and becoming more involved with CryEngines Trackview, Flowgraph and audio systems.
I would like to further push this scene in the future by involving the player into the animations and extend the scene to Rapture itself.

Note: The rocks, decals and some of the audio files belong to Crytek. The music belongs to their respective owners.

Some more images at my Portfolio: http://gametime414.wix.com/portfolio#!bioshock-homage/c1utn


Playthrough:
[ame]http://www.youtube.com/watch?v=oPjFU_BONbQ[/ame]

Little Making of:
[ame]http://www.youtube.com/watch?v=e8LGrKdRyRs[/ame]

Images:
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editor2014-08-2014-19j1u5a.png

Those are again from Toolbag 2:
screenshot010xzu10.jpg
screenshot012a6uk5.jpg
screenshot024mbuxi.jpg

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