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Problem with models lighting

HashBrownHamish
polycounter lvl 5
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HashBrownHamish polycounter lvl 5
So i'm having trouble getting my low_poly scabard looking correct. I have tried quite a few things but still the lighting is "off" to say the least.

I've tried -manually setting up smoothing groups,
-mirroring UV's in trouble areas to see if it is caused by normals.
-Remodelling the low poly from nothing to try and get through any problems i didn't notice.

Here is the model in two different light settings just to show off the issue.

4CGldmc.jpg

p0Jgowj.jpg

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