Home Technical Talk

Reduce Texture Size baed on Camera Distance

CreativeSheep
polycounter lvl 8
Offline / Send Message
CreativeSheep polycounter lvl 8
I know it's possible to have Mental Ray take an extremely high resolution texture and the further away the object is from the camera, all the textures are reduced to a minimum of 1K so the render is not using system resources to render an object in the distance. If someone can gear me in the right direction ?

Replies

Sign In or Register to comment.