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[Q] How do you create nice 3D environment for mobile?

polycounter lvl 7
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exoddinary polycounter lvl 7
Hi there, I have a question. I'm using Maya and Unity for our mobile game development. We are quite new in 3D (before this we mostly do projects in 2D), so this may seem to be quite noob question ;

How to make beautiful scenery / environment for small scale level? Notice in the attachment, I just be able to use the the terrain from Unity, and seamless grass pattern. It looks too flat, uninteresting, and no variation. I want to create many elements in one texture but I don't know that, afraid that it kills optimization for mobile.

Tried looking for tutorials but couldn't find any suitable (mostly for AAA quality). How do you guys do this?

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