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Nvidia released their VXGI Apollo 11 moon landing demo, only runs on GTX 970 or 980

quad damage
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ZacD quad damage
http://blogs.nvidia.com/blog/2014/11/11/maxwell-apollo-demo/

The demo uses a version of Unreal Engine 4. I always like seeing new tech, and hope we eventually get some sort of voxel global illumination in game engines. I bet there will be more tech demos using it over the next few years. I'll be crying in the corner with my GTX 760.

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